![]() These will reset the corresponding cache for players who find they are missing options they expect to be available. Added Reset Leader Card Cache and Reset Settlement Flag Cache options to Tools > Advanced in the holotape.Fixed a bug in the quest “Martial Law” where Mansfield would talk about putting the radio on the table himself after the Gunners already had done so.Fixed a number of script property issues that would have resulted in papyrus log spam.Running this while inside of the HQ’s main floor will attempt to recover the save from the HQ Cell reset bug if it had occurred previously. ![]() Added a new tool to the holotape under Tools > Advanced > Quest Fixes > Chapter 2: HQ Reset Issue.Previous patch notes had listed that the fix would not work on existing saves, this new fix addresses that. Added a fix to address the HQ Cell reset bug that will prevent it from occurring to saves started before the 2.0.0L patch.Even if it doesn't though - we have a guaranteed fix for F4SE players (see my next post in this thread), and the tools we need to further diagnose the issue thanks to Nukem, one of the Bethesda mod communities most knowledgeable folks on engine behavior. I say in theory, because we can't reliably trigger the issue, but from everything we understand about it - this should resolve the issue. ![]() In theory, this patch finally slays the long save bug! ![]()
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